Monday, April 1, 2013

ArenaNet plans to expand the development of WvW system


  Guild Wars 2 Game Designer Matt Witter has published a small FAQ on the development of WvW system. In the post, he said that ArenaNet is not going to rest on our laurels and will continue to develop the system. First of all, they will put the WvW in the introduction to the Guild Wars 2 gold game new abilities and expand existing lines. The remaining information contained in the article was purely technical. Developers have made them clear that:

  - No World XP with the recently dead character is quite normal

  - Lowering the effects of previous levels of development works only in the lines Cannon Mastery and Ballista Mastery

  - Objectives of jobs in WvW (Objective Leaders) are not subject to capacity and Guard Killer Defense against Guard

  - Develop the capacity of Supply Capacity can increase the number of stores to 20


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Saturday, March 23, 2013

World vs. World: Introducing World Ranks and More


Coming up this Tuesday, the extremely anticipated World vs World progression system will be patched into the Guild Wars 2 gold game. Players will have the ability to earn World XP to climb these news ranks, earn titles, and unlock new abilities that will further define their roles on the battlefield. Furthermore to these character certain benefits, there will also be a shiny new WvW Scoreboard that will be integrated into the user interface. Should you fancy yourself the occasional trip into the Eternal Battlegrounds or its Borderlands, you're undeniably going to want to queue up to evaluate this new system.

See you on the battlefield, & do not forget your supply!

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Wednesday, March 20, 2013

Guides for Grenade&Elixir Engineer in Guild Wars 2


As you can see we have shared some experience about Flame+Elixir Engineer, this time we are going to have a talk about Grenade+Elixir Engineer.

Equipment: Berserker+Rampage should be the best choices, both of which have Direct Damage and Condition Damage. Switch to Rifle for damages when moving, as Grenade couldn't make accurate predictions on the monsters, obviously, it’s great combats for much damages on moving. Superior Sigil of Strength brings in 30% rate to cause Might when Crit Hit, Superior Rune of Adventure with Condition Damage, combined with Elixir R, Guild Wars 2 gold players could gain enough Vigor.

Traits:

Explosives 30, Grenadier, 1500 range+ extra grenade, it’s indispensable for this build; Enhance Performance, combined with Boon Trait, brings in 3 buff Might when healing; Shrapnel, makes explosive stuffs brings 15% rate bleeding, combined with Rampage’s Con Damage.

Firearms 10, Rifle, extend the range of Rifle’s, suitable for those Bosses need much movements; Precise Sights, 50% Crit Hit rate to cause Sunder Armor, combined with Grenade could gain full Sunder Armor points.

Alchemy 30, Fast-Acting Elixirs, indispensable for Elixir, CD off 20%; Cleaning Formula 409, drink or belt skills could remove some conditions instead of Elixir C; HGH, all elixirs offer 20 seconds Might, might be the heart of this build.

Skills: Elixir H, Elixir B, Elixir R, Grenade kit, all elixirs provide 20 seconds Might with CD off; Elixir H CD of 20 seconds, Elixir B CD of 32 seconds, providing Might’s Boon easily for a long time, and also, Elixir H could bring in stable healing, combined with Superior Rune of Adventure, bringing in continuous Vigor; and Rifle will also bring some might, combined with Direct Damages, all skills will gain most efficient damage; Elixir R could be switched to Elixir S in order to remove some Hold conditions, and Elixir S is a little better in some situation.

In a word, this build brings you security for distance damages and more buffs of damages from Might, and also team skills for removing conditions, fast revive Vigor and improve Dexterity and Revive skills in distance.

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Sunday, March 17, 2013

Any info on what will the march patch contain (PvE)?


I was looking for interviews or other sources however couldn't find something other than the living story one (which I think is lame & I do not care about the living story). I think we must know if there'll be anyhing considerable by now, so maybe this patch will be a PvP/WvW focused one?

Personally I honestly hope for an ingame LFG tool, I do not realize why it takes them so long to implement such a technique.

New WvW process with progression and the first real part of Flame and Frost story is the only data we have.

Quite possibly nothing fascinating or worth mentioning. Or...

Probably the Greatest patch EVER!!! Yeah! With laser beams, and lighting, and thirty-seven exclusive flavors of Legendary Weapons. Top-it off with a scoop of GvG in first ever 10vs10 match up! And Lodestones raining from the sky! & lots of Ectoplasm!

That, or just a boring WvW update. Hope they update the individual story and home instance soon though...

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Thursday, March 14, 2013

Guild Wars 2: riding clothes and new hoodies in the gem shop


There are new items that can be the fashionistas break under your hero from Guild Wars 2, in exchange for a few gems under the nail. Also there: colorful hoodies and riding apparel.

Who prefers his hero always puts the latest fashion heroes in the pockets that will not get around the new clothes in the gem shop in Guild Wars 2 item . On the one hand you expect chic hoodies, to close the file after the sylvari to a more casual look than a Charr. If you want to treat you the chic my stash, then you have the choice between a designer hooded sweatshirt, a rugged leather hoodie and a leisure hoodie.

But perhaps more exciting is the question of what clothes a hero in a game in which he is most of the time on foot, has particular need? Right, the riding clothes. In the gemstone shop in Guild Wars 2's are in the fashion department separately offered riding boots, jodhpurs and riding gloves. Schick are things in any case, the question arises only come when the mounts it. The contribution to the new store content you read on the official website for Guild Wars 2 gold You can learn more about Guild Wars also on the Wartower, our partner site for Guild Wars.

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Wednesday, March 13, 2013

Guild Wars 2 players complained about the lags and disconnects problem


Guild Wars 2 is under great pressure by negative headlines due to massive lag issues at this moment. In the official forum, a corresponding thread has over 1,000 posts. In recent days, the community managers have called for data collection to address the problem and get to the bottom. Although the bottlenecks were identified, but a solution has not been found yet.

Since the latest update in February, many players of the online role-playing have reflected that the problem of frequent lags and disconnects from the servers. That appears to be primarily affected the telecom customers.

For this problem, Guild Wars 2 Community Manager Ramon Domke gives a guide on how to set up the port forwarding. He asked the concerned players to leave the online role-playing game and run on a trial basis through the online port 80, and then tell the results to the creators. But this method should not be used as a permanent solution which can only serve to isolate the fault.

The head of the global community team of Guild Wars 2, Martin Kerstein, has apologized to the players: "It is understandable that you are annoying when you can not play, but Internet routing is a complex matter, especially the portions which we have no direct control to."

Up to now, the problem is still not solved yet, we hope the ArenaNet will do their best to find the solution as soon as possible. And for our Guild Wars 2 gold players, what we can do is to wait patiently.

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Sunday, March 10, 2013

Guild Wars 2 so vicious?


... are fans of Guild Wars two so vicious? They're like attack dogs. :P

I see post after post of men and women either bashing or explaining their causes for disliking GW2. The snarky comments make sense on the posts whose main intent is to talk some trash & start a number of drama. Although, I have observed a number of men and women write well formulated critiques on their factors for disliking the game, and instead of seeing level-headed responses, I see attacks such as "You will not be missed".

This alone speaks volumes to me. I am personally a GW2 player, though not as my principal MMO, although a player however. But if I were a newcomer, I would most likely keep clear of this Guild Wars 2 gold game just because its community, as the majority represents on this forum, is vile.

I just can not comprehend why somebody would turn into so angry due to the fact somebody else dislikes their game. Who knows? Maybe should you supplied some realistic rebuttals, they'd stick around. And if they stick around, maybe their guild or buddies would come to the game or stick around, and so on & so forth. And despite GW2's undeniable success, every game desires a steady playerbase, even casual-friendly buy to play titles.

I do not mean this post as an attack on any one, rather an honest evaluation of what I've observed. I realize it possibly won't mean a factor, nor will it adjust anything, but it's worth a shot, right?

once you see the same precise individuals month after month after month post the exact same remarks about how much the game sucks and how much a piece of crap it is what do you expect genuinely?

just check out their history's not difficult to understand why those who take pleasure in the game get annoyed.. you can't even post a simple picture thread without individuals bashing the game.

also a lot of do not see lots of posts/threads that get taken down for trolling in the event you do not hang out here much you can miss plenty of those.

This is not GW2 gold or any game, it is the entire community. I am in the Neverwinter beta and the dripping hatred of the game gets pretty thick on the zone chat.

if it is not an individual attacking the game, they're attacking the devs, the publishers, the art. Does not matter the vitriol hate comes out loud and clear. Pick any game or forum, it is there.

This is just how the community is today.

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