Thursday, January 31, 2013

Guild Wars 2 dev reflects on launch security concerns: "We're not done"


Guild Wars 2 developer ArenaNet saw the launch of its MMO hit by a string of server crashes, trading loopholes and security concerns, and gamers - as are wont to do - gave them hell for it. ArenaNet's game director Colin Johanson has shared his thoughts looking back at the game's launch, & has talked about how it has learned from what occurred to improve the game's stability moving onward.

As part of an interview you could read right here subsequent week, Johanson attempted to give the inside story on Guild Wars 2′s launch troubles, and to underline his studio's commitment to stable, reliable play.

"It's one of the hardest items you will ever do in the game market," he stated of MMO launches. "There are times where I am envious of developers who get to make offline gw2 gold games that don't have to cope with these sort of concerns, it's insane how complicated it is.

"Although we had a few hiccups on launch, for the most part I think we had an incredibly smooth launch once you contemplate the sort of player login rates we saw, & how rapidly we were able to respond to those issues. Our biggest issues at launch simply came from the sheer amount of concurrent users hitting each part of the game, even in our beta tests where we had rather big player populations we never were able to reasonably test any method with the kind of numbers we had for launch.

"Our betas led us to think everything was completely stable, although when we cruised past specific numbers places like the trading post, & one or two problems with the servers reared their ugly heads. Account thieves took their turn as well taking well known account names & passwords they had stolen from other games forums & employing them to attempt and get their hands on peoples accounts that did not defend themselves with distinctive passwords."

Indeed, a lot of 11,000 passwords were supposedly at the mercy of hackers at 1 point, although whilst the developer managed to clear up all difficulties in the end, Johanson remains firm that there is no room for ArenaNet to get slack. In truth, its work must continue apace.

"Looking back on those days," he recalled, "basically everything has not only been stabilised, though our capability to deal with them as improved considerably as well. Complications with connectivity, the trading post, and so on are now astonishingly rare. We've setup many account security measures and added the capability to restore accounts in the uncommon case something occurs, which is now extremely uncommon.

"We set a legacy with the very first Guild Wars we are going to live up to with Guild Wars 2, the total down time for the first game over seven-plus years is so small it is insane, and we have to be even better in Guild Wars 2. We hope you go your complete lifetime of the game with Guild Wars 2 & never see the message "Guild Wars 2 is right now down for maintenance".

"We are not done though, our security team, IT team, server programming team, and client support team will all continue to work proactively to make these parts of the game even more structurally sound than they already are. We don't ever want to stand still and say "great adequate, mission accomplished" we'll keep finding approaches to make our already extraordinaryly stable technique even more robust."

What's your view on the Guild Wars 2 gold launch backlash? Were a number of gamers to hasty to pass judgement on AreneNet without realising the scale of launching an MMO of its size, or must such a collapse have actually been pre-based upon the team? Let us know beneath.

Wednesday, January 23, 2013

Guild Wars 2 Your questions to the developers


Investigative questions are your great hobby? Then uses the chance and ask your questions to the developers of Guild Wars 2!

Some time ago we were at this place ever aware of an interview of our Guild Wars 2 gold fansite. If you can not trust the click counts (and you can!), There is among you a heightened interest in the subject. Therefore we would like to point out that you now have the chance to ask your own questions to the developers.

Because our fansite has again the opportunity to be interviewed and is equal to one with the community. So if you burn certain issues under the nails, you can ask your question here. But do. Too much time to stand up for the interview must be at 23:01.

Thursday, January 17, 2013

Guild Wars 2 - the end of a free transfer


NCsoft, the publisher of the very popular MMO Guild Wars 2, has announced another update to its flagship title on January 28. This is good news for players who want to play on a single server with friends.

Guild Wars 2 is a very popular MMO by ArenaNet group, issued by the South Korean company NCsoft. That was announced the latest update to the game, and will no longer be available on Jan. 28. What does this mean for players?
The most important change will be the introduction of the "guest," or the possibility of hosting on other servers. This option will be of the same panel, which is made out of a transfer.

The "guestingu" will be subject to certain restrictions:
Hosting will be possible only on servers located in the same region as the home server. For example - gw2 gold players from Europe will not be able to host the servers in North America and vice versa.

Option WvW (World versus World, and so the battle between players from different realms) will not be available to the guest server. To participate in this type of  gw2 gold game you will have to make a transfer.

You will be able to stay on two servers at the same time welcoming.
Entering the servers with the statuses "full" or "populated" may result in throwing the map overflow.

With the introduction of options on other servers hosting the changes occurring in the form of transfer options. After January 28 there will be no possible free transfer, and thus:

The transfer will have to be paid with the jewels.
The fee will depend on the degree of the target server population - the larger the population, the greater the fee.

Still present is a 7-day waiting period for the account transfer.
Players will not be able to transfer to the servers about the status of "full".
The main idea is to allow the announced updates to players having fun with friends in other worlds, without having to leave their home world. The official announcement of updates you can read here.

Tuesday, January 15, 2013

Guild Wars 2 developer lays out 2013 plans


Guild Wars 2 got off to a wholesome start last year, but as we begin 2013 the team is looking ahead. ArenaNet has detailed several plans for the upcoming year, including ambitious additions to Guilds, PvP, and rewards.

A lengthy weblog post details the game's upcoming plans. ArenaNet says it is learned the best way to make better storylines from recent events, and desires to put those plans into action. Namely, it says it will offer gw2 gold players better incentive to explore new sectors, which will foster socialization. These incentives will incorporate daily achievements to earn tokens for rewards, more reward types comparable to the recent Ascended and Infusion varieties, titles, medals, and unique skins.

Other plans include new guild quests with rewards, an overhaul to the PvP and its rewards procedure, redesigned boss encounters, new sorts of achievements, new security measures, a better introductory experience, and a range of other fixes.

1 factor you won't see is another tier between Ascended & Legendary, after the team faced complaints from the last shake-up. If a different tier comes, it will not be this year. "Our objective will be to use our existing reward strategies & boost new ones which are fun and exciting that step away from the stale gear grind reward methods you see elsewhere."

Sunday, January 13, 2013

Guild Wars 2 in 2013 - PvP Updates & More


ArenaNet has quite a bit in retail outlet for Guild Wars 2 fans in 2013. The team has already began discussing their plans for updates we'll be seeing early on in the year, incorporating custom arenas, leaderboards, & one team vs. one team PvP matches for tournaments. On the PvE front, we also received an update from Colin Johanson who spoke concerning the January & February gw2 gold game updates together with a lot of future plans to make fighting mobs out in the world a modest more interesting. Here's the 1st bit of news:

There will be a blog post in around week or so that summarizes the high level plan for the 1st 6 months of 2013 for Gw2.

Then each of the individual releases for January, February, etc. will have their own release pages on our internet site, together with blog posts describing specific useful new features where suitable.

More details coming in about a week once it's all edited & localized!

Keep reading to see the other dev tracker announcements at :


http://ludhianacity.net/blog/51706/new-year-039-s-weekends-sales-are-hot-on-in-gem-store/

http://www.cottonto.com/member/blog_post_view.php?postId=26264

http://www.campusdig.com/article.php?article_id=138

Thursday, January 10, 2013

Guild Wars 2: ban players for operating a bug


ArenaNet and NCsoft just make a final wave of bans players from Guild Wars 2, those who have exploited a bug to duplicate a rare and have realized significant profits by selling the Guild Wars 2 gold game on the market

MMORPG known and appreciated by fans of the genre, Guild Wars 2 is currently facing a relatively embarrassing concern: the exploitation of a bug in the game by many players to draw serious profits. This operation will result in a massive and permanent banning many players by ArenaNet and NCsoft.

This bug allows you to duplicate a rare object, the ball of ectoplasm, through the recycling process resource snowflake combined with other resources such as Mithril. The cost of operation is very low, the players aware of the high probability of duplication of the ball of ectoplasm have given their heart, before placing them on the gaming market to derive maximum benefits.

ArenaNet has decided to get tough with these abuses, indicating that the use of this method - even if it is a bug inherent in the game - is akin to cheating. As a result, many gw2 gold player accounts were permanently banned.

This decision was particularly severe drawing the ire of players on the game forum, stressing that it is only to exploit the game in its current state, it would not be wrong. John Smith and Gaile Gray ArenaNet do not hear it that way, pointing out that the trick destroys the game economy:

"Perform this action hundreds and hundreds of times, this is called the exploitation and it is contrary to the rules of conduct and user agreement."

Of course, the developer develops a path patch to avoid repeating the feat again and having to hunt down cheaters banned. On the current wave of bans, the exact amount has not been disclosed.

Wednesday, January 9, 2013

Guild Wars 2: ArenaNet commented on the exploits


ArenaNet has the official forum of the online role-playing game "Guild Wars 2" once again dedicated to the exploit issue after last many accounts have been blocked.

After the leaders of ArenaNet announced a few days ago reported that due to a massive use of in "Guild Wars 2" discovered snowflakes exploits had to block several hundred accounts, the company went further in a recent forum post in detail and assured that only gw2 gold players excluded were that struck in a special degree.

"The important (and dangerous) aspect of it, this exploit is TAKE ADVANTAGE - where it has its name in English (to exploit, utilize something)," the company said. "Now that we are shortly after release handled very sharply with the Karma exploit, we have assured you more cautious in future proceed with account blocking. Just as it could not want anyone 'provided for' an exploit was used, but without exploiting it (for his own benefit / or to the detriment of others). "

"In the most recent case, it was not possible to take advantage of the exploit unknowingly and accidentally. And no accounts have been blocked, who recycled the odd Schneflocken recipe. We're talking about 200 accounts that have taken advantage of this exploit is almost a professional manner - and thereby have performed thousands of re-exploitation. "

"We want to confuse you not - not quite. But if you are in the game to jostle something that "sounds too good to be true" then it's probably. And I'm not talking about times just above the fog to travel (here we exchange almost the simplicity of a loading screen to the trouble to take three to four loading screens in purchase) or to park his character to a vegetable (which is blocked this character permanently, if he is not there) away. "

"I'm talking about a completely different level, eg the the Guild Wars 2 gold game industry can permanently damage - and thus visible to all players long. E.g. if 1% of all players have 99% of ecto-stocks, as they have appropriated by this exploit, and now dictate the price -. due to a seemingly inevitable purchasing power "

"In short, we want to do with our line against exploits the game does not break and you take the fun of it - quite the contrary. We want to ensure that it remains fair in the long run - for all players. Please report directly to exploits on suspicion exploits@arena.net - and uses them not from himself. "

Sunday, January 6, 2013

'Guild Wars 2' Says Goodbye to Wintersday Content In New Update


The world of Guild Wars 2 returns to usual with the removal of Wintersday content.

Wintersday is over, & Guild Wars 2 has been patched up to remove the content that seemed like a permanent fixture in the world of Tyria for close to a month. The presence of Toymaker Tixx & his presents & toys made up a major part of the Lion's Arch experience.

With Christmas over and done with, a brand new update has been issued to remove the aforementioned content, so you won't find mysterious presents spawning in the middle of nowhere now that they are gone. Moreover, you won't have the ability to purchase Wintersday items from the Black Lion Trading Company Gem Store anymore.

On the other hand, ArenaNet notes that the Wintersday Merchant will stay in Lion's Arch for a while longer, so gw2 gold players will have a last chance to exchange their old socks and hats for Wintersday gifts.

The update comes with a nominal fix for the Mesmer, whose Shatter abilities now share a international 0.25 2nd recharge, to prevent countless shatter effects triggering on the same illusion. The Mesmer's Shattered Strength trait now grants 1 stack of may per illusion shattered, so the character will need to be a nominal beefier in combat.

Buy guild wars 2 gold at gw2gold.net.

Saturday, January 5, 2013

two days left to get Gratis in-game Items in Guild Wars 2


"For a confined time, gain Guild Wars 2 & get a gratis upgrade to the Digital Deluxe Edition (a $20 value), which consists of a host of in-game items in tandem with the exclusive Wizard's Hat.

Ends January seven, 2013 at 12 PM Pacific Normal Time."

It was the announcement on GuildWars2.com, while on Gw2gold.net, we've Digital Deluxe Edition for 48.80USD only. And also, we could provide you quite several gratis Guild Wars 2 Gold to allow you delight in more in Tyria, which could also be a gift for the New Year Event.

Ends at January 7, 2013 at 12 PM Pacific Regular Time as well. Do not miss it!!