Thursday, November 8, 2012

The Elder Scrolls Online - king moves to conquer RPG MMO market


The Elder Scrolls series is entering a new market with big ambitions and interesting innovations. ZeniMax studio in front of him, however, has an extremely difficult task in existence dominated by World of Warcraft MMO gaming world.
Prime Minister announced the game: 2013.

After an excellent Skyrimie players from around the world eagerly awaited the announcement of the next, sixth longer part of The Elder Scrolls series. In fan forums, not faded rumors about this, in which the province of Tamriel, the continent will be set shares - the most common suggestions was to return to the land of Morrowind or the island of Summerset - or what the expected amendment reads from the previous saga. In May of this year, Bethesda Softworks finally announced that it is working on another project set in the universe of TES, but to everyone's surprise, the title was not marked shapely Roman six, and marked "online". Today, anyone is not new, that one of the best, if not the best computer RPG series will see its own MMO. But it will not be a direct continuation of the events of Skyrim.

Action upcoming The Elder Scrolls is going on 1000 years before the events in the earlier scenes opowiedzianymi cycle. A mysterious explosion rocked the Imperial City of energy, and its consequences include the Nirn. This is the beginning of the plan Molag Bal, one of the Daedric princes, whose goal is to connect with each other the real world of the Abyss. It collects the souls of warriors, thus allowing them to return to life after death - that's what players will control them. Chaos caused by a powerful explosion rips in time with the then prevailing interregnum. Aspire to the throne of three fractions, which can join. The first is Aldmerskie Dominion, the alliance Khajiit and Forestry and the High Elves. This coalition, mentioned several times in Skyrimie, uncompromisingly seeks to embrace the rule over the continent of Tamriel, and eliminate practiced on it, even by the Nords, worship Talos. The second is the Daggerfall Alliance, which brings together under its banner Redguards, Orcs and Bretons, the race for the most liberal, democratic views. The last of the groups named Ebonheart Pact and its structures are Nords, Dark Elves and Argonians. It advocates of a strong central government, aided by the united army.

Selection coalition that decide to join, as a class, it is irreversible. Will determine not in any way the development of our character. For example, if we choose the path of healer, you still will be able to use all types of weapons and armor, mainly for warriors. The Elder Scrolls Online is in fact intended to offer the opportunity to play in such a way that he wants the player at any given time, which will also affect the content of the job - usually available to get a few variants of the order. The latter will be a lot: in addition to the main thread is waiting for us a number of side missions. Their availability will depend not only on the fraction and the skill of the player. Sometimes you just find yourself in the right place at the right time, and it turns out that passing near the NPC needs our help. Changes are also leveling system (these can kill up to 50). In contrast even to the ESO Skyrim will use classic experience points received for the performance of tasks and effective fight.

This last is a tracing system known from previous parts of the series. The production ZeniMaxu find all the options that were present before: after holding the left mouse button derive strong attack, right Pair upcoming hits. Anyway, we will not be forced to spend long hours in battles with more opponents - those who feel better in the shade, the branch will be able to get around enemies or force them out of hiding with ranged weapons or spells. Even our enemies slightly evolved and began to work. For example, attacking us magician duo and a thief can break us first into a pot with oil down to slow us down, and then burn the resulting puddle spell. These innovations have made the fight a lot more attractive than in other MMORPGs, however, translate into a lack of huge bosses at the end of PvE raids. This does not mean, however, that the latter will not be in The Elder Scrolls Online available - just instead of one, the great opponent at the end of the game will adjust the amount of enemies to the size of our group.

The intention of the creators of The Elder Scrolls Online will be maintained by one server with a very high power for each major geographical region (eg Europe, North America). This is to prevent situations in which players have to create a character from scratch, to be able to play with friends. Additionally, the ESO is to have the system automatically grouping us with other participants of similar style and preferences. On the one hand is a noble idea, the other - a project that involves a number of potential threats, like overpopulation. Fortunately, the developers still have year-round to come up with the best solution to this issue.

Course will also be made available to the area where the players battle it out with each other. So far, the only known territory PvP is Cyrodiil, the largest and most important province in Tamriel. Because it is located in the Imperial City, then it will be clashes between the factions for the throne. And they are to be truly spectacular: as the The Elder Scrolls Online uses a different engine than the earlier part, at one time on the screen you can see up to a hundred at a time. The creators promise a possibility of sieges, using catapults and take control of the individual sites.

Apart from fighting with other live players can also work with them: improve spells traps pledged by members of our alliance and increase the power of spells. Joint action is particularly useful in instances to be a very serious challenge to the lone wanderer. They will, however, be only a supplement to the rich world, which will offer The Elder Scrolls Online. First of all, for the first time since Daggerfall,gw2 gold players will be available to put more than one province. Of course, not all live up to Skyrimowi size, but does not change the fact that the territory in which we move, it looks really impressive in the plans. There are areas of known three-dimensional part of the series, and the Summerset Isle, Valenwood, and Khajiit homeland - Elsweyr. In particular areas of the city we find that we visited in previous versions - the creators have already shown screenshots showing Rift, Chorrol, Imperial City and Wichrowy Tron.......

No comments:

Post a Comment